Last Thursday I noticed the newly released iPhone/iPad app titled Smurfs’ Village in the Kids Games section of the AppStore. Next summer sees the release of The Smurfs 3D live-action/animated family comedy and I thought this was an interesting marketing effort by Capcom, the studio behind the game.

When I checked the AppStore charts this morning I noticed that the game was the number 1 free kids game in 56 of the 90 Apple AppStores. I also noticed that the game was the top grossing kids game in 56 countries. I downloaded the game and quickly found out why. The game lets players purchase Smurfberries much like Farmville let’s you buy virtual goods to enhance the game experience.

I was a bit surprised that you could buy 1000 Smurfberries for $419 with one click. Additional password confirmation is not required within 15 minutes after your last password input, as described here by the BBC.

When I checked the top in app purchase items I realized that the price was actually in Swedish Kronor, the game simply added the dollar-sign regardless of currency. This just added to the confusion I suspected parents around the world might face. I got the feeling that some of the purchases this weekend might have come from kids happily buying berries on their non-suspecting parents phones and it looks like I might be right. I don’t mean to point fingers at this particular game (there are plenty of very happy adults playing the game obviously), but the problem comes from the categorization of Smurfs’ Village. Apps in the kids and family games categories may seem free and safe to parents, but parents need to carefully read the detailed information before handing over their phones to the kids.

In app purchases for kids is a tricky area. It involves both Apple, game developers and parents. The whole problem arises from a design compromise with password caching:

This entire situation came about because of a design compromise. By requiring you to enter your iTunes account password for a purchase or free download, Apple ensures that an authorized user is in control of the device. That’s a good thing. And by caching the password for 15 minutes, Apple reduces the significant annoyance of typing passwords (especially strong ones that include numbers and punctuation) on a virtual keyboard. In general, that’s also a good design, although it can obviously have unintended side effects.

Apple probably did the right thing with the 15 minutes caching to make it easy for users to buy multiple items without asking for the password every single time. Not all parents are aware of this though. Apple also lets parents restrict the use of their devices with the possibility of turning off in app purchases and password protect the AppStore. Parents should be using these restrictions to avoid surprises, but that requires them to be aware of this possibility.

App developers need to find ways to give families great gaming experiences. That includes the purchasing of games and maybe buying things within the app without feeling tricked. If we don’t, people will learn about it the hard way.

We are setting up a game studio for kids apps here at Brickmark. Currently we feel that we need to stay away from in app purchases since there are so many things that can go wrong. We will do our part of educating families on what to look out for, and how you can set up your devices in the best possible ways to get rid of unintentional purchases. There is so much fun that can be done with touchscreen devices and we want to keep families smiling even after the purchase.

  • AngryDad

    I have been ripped off by Smurf Village – a surprise bill of £110 from my 8 year old being left to play a 4+ rated game on her own (not unreasonable). Your advice is useful, but does not recoup my money. I have disputed my payments with the credit card company, since I never authorised these payments. I suggest that other people do the same, since the Apple small print is actually meaningless and negotiable compared to the consumer credit act in the UK. This is now between my credit card company and Apple, since I am not paying.

    • Simon Gompertz

      Hi – Simon Gompertz from BBC News here. Can I phone you about this? We’re trying to highlight it. My email: simon.gompertz@bbc.co.uk
      Thanks

  • Monilockrem

    Happened to me and they did not need my password to access my bank account, seems illegal!!

  • Anonymous

    Sad to hear that you both had to experience this. Unfortunately it seems that a lot of parents had to find out about this the hard way. The 1 star app reviews are popping up now – http://bit.ly/97VH65

    At least there is some hope, it seems some parents managed to get their money back from iTunes. I guess we will be hearing a lot more about this kind of thing in the coming weeks.

  • Tom Harper

    Dear all,

    I am a reporter with The Mail on Sunday newspaper in London. We are running a story this weekend on the hidden charges that target children playing Smurf’s Village. We would very much like to speak to a parent who has been affected. I would be grateful if you could call me on +44 7748 843 254 as soon as possible.

    Warmest regards,
    Tom

    • joyful_mamma

      Love to talk to you, but not interested in overseas phone charges…

  • diesel-power

    Hi, Roy from Norway here. I experienced this yesterday.
    Downladed this coo looking, free and highly recommended game to my iPhone 4. My daughter at 8 years of age ocuped the phone immediately, and played for a log period of time until she had to go asleep.
    This morning I received 3 bills from iTunes, for NOK 655,00 about US$ 110.00.
    After googling this, I found that this fraud is well known, and a lot of people has been fooled for a lot of money when their children have been plying this game.
    I have complained to the credit card company and to iTunes to get my money back.
    Also I’ve turned off the In-App Purchases on the iPhone (I didn’t even guess that there was a setting like this on the phone).
    I’m frustrated and provocated over that iTunes and Apple as a serious shop accepts a fraud like this!

    Roy

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